CG pavilion page Modeling of pavilion in CG Photo matching Rendering
Philips Pavilion in 3D computer graphics. The computer graphics (CG) Pavilion was realized with a try-and-error procedure by 1) modeling the pavilion, by taking the floor plane and raising the hyperbolic paraboloid walls until the pinnacles; 2) matching the CG model with the pictures of the original pavilion to locate projection areas and determine relative sizes of objects; 3) rendering the CG pavilion, by paying much attention to the interiors (where the virtual reality event takes place) and providing a few draft images of the exteriors for reference purposes.
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